A mix of real time strategy and god game. Influenced by Dungeon Keeper, Overlord, StarCraft and Evil Genius.
Demo project for prospective dungeon themes, blending multiple genres in one game.
Demo Updated on December 19. List of changes inside.
The game is a combination of real-time strategy and the God game genre. The game takes place underground in the task is to build their dungeons and create an army. Also set traps and using magic to defeat the enemy.
New in the demo from December 19:
- Digging
- Fortifying Walls
- Claiming Tiles
- Possessing Imps (able to dig walls)
- GUI which contains buttons for placing Treasury, Archive, and Barracks as well as spell buttons for Possession and Create Imp
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